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Kuvaus englanniksi
ADOM is an epic fantasy roguelike designed and developed by Thomas Biskup and first released in 1994. The story takes you to the Drakalor Chain, a mountainous area in the fictional land of Ancardia. You play as an adventurer who sets out to defend the world from the Coming of Chaos, as told by an ancient prophecy.
ADOM offers many areas to explore, as well as multiple story-driven quests and endings. While the early versions were limited to ASCII graphics, later versions added tile-based graphics, music, sound, and an overworld map.
ADOM offers many areas to explore, as well as multiple story-driven quests and endings. While the early versions were limited to ASCII graphics, later versions added tile-based graphics, music, sound, and an overworld map.
Tarina
The world of Ancardia is very harsh, unforgiving, harkening back to the golden days of roguelikes and role-playing games. You must face a huge host of monsters while avoiding disease, hunger, traps and the ever-present corruption. You race against time to unravel the nature of the corrupting forces slowly devouring Ancardia, and finally vanquish them once and for all. Or will you manage to harness them to do your bidding? Become a savior, ascend as a god, or don't interfere and leave Ancardia to its fate? The choice is yours, adventurer.
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