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MechWarrior 4: Mercenaries kansikuva

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MechWarrior 4: Mercenaries

2002 · FASA Studio

PC
Kriitikot 60/100 1 arvio
Pelaajat 80/100 7 arviota
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Kuvaus englanniksi

The sequel to Mechwarrior 4: Vengeance. When you're a 'Mech Mercenary, you call the shots. You don't fight for honor - you fight for cold hard cash, a fierce reputation, and the heart-pounding thrill of the kill. Your allegiance goes to the highest bidder. You answer only to the call of fortune. Your fate is in your hands alone. Select from 4 of the most notorious mercenary units, Kell Hounds, Wolf's Dragoons, Northwind Highlanders, and Gray Death Legion, to alter your missions, with different outcomes based on your victories. Choose from over 35 different 'Mechs, including 10 new ones. And for the first time ever, your secondary lance allows you to muster 8 'Mechs into battle simultaneously. Or make a killing in the infamous Solaris VII arenas, where fighting dirty can make you filthy rich. Includes 'Mechs from the Black Knight expansion for Mechwarrior 4, and is fully compatible with Mechwarrior 4 'Mech Packs. Fight for fame. Fight for fortune. Fight as a Mech Mercenary!

Tarina

In the game, the player takes the role of Spectre, a mercenary BattleMech pilot travelling inside the fictional interstellar region of the BattleTech universe called the Inner Sphere during the FedCom Civil War (specifically during the time period from January 1, 3066 to late July 3067).

The player's mercenary company initially takes on localized threats in certain planets far from the civil war. As the player's team takes on more missions, the assignments get tougher; at one point, Spectre may challenge a Jade Falcon group led by Aisa Thastus to a duel. The Star Colonel - Aisa Thastus - will join the player's team as a bondsman if the Falcons are defeated in this mission. It is a beach-side battle that pits 8 of Spectre's best against 10 of hers. That mission can be substituted for a mission to attack the Falcons in a sneak attack where the battle is just as difficult. This direction leads to the death of Asia instead of her joining the team.

Depending on how the player handled allegiance between House Steiner and House Davion, they would end up with one of two mission paths, with 3 different endings.

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