Stardust
1993 · Bloodhouse
- Julkaistu 31.12.1993
Kriitikot
Ei vielä arvioita
Pelaajat
Ei vielä arvioita
Pelipoletti
Ei vielä arvosteluja
ArvosteleArvostele ensimmäisenä
Jaa peli
Tietoa pelistä
Kuvaus englanniksi
This is where it all began – way back in 1993 with the original Stardust, a legendary shoot-em-up for the Amiga 500 (an Atari STE version followed in ‘94) that wowed critics and gamers alike.
Stardust dazzled with its tight controls, solid gameplay and stunning technical achievements like ray-traced graphics, full-screen animations & 3D hyperspace tunnel sequences.
Players controlled an upgradeable starship equipped with various weapons, missiles and shields. The playfield “wrapped”, so if anything went off-screen it reappeared on the opposite side.
Stardust featured five different worlds (all connected by 3D hyperspace tunnels) and 30 action-packed levels full of asteroids, enemies, and bosses bent on destruction.
At game’s end, the evil mutant penguin Professor Schaumund made his first-ever appearance (and subsequent escape), meaning he could (and did) return to wreak cosmic havoc in future Stardust titles!
Stardust dazzled with its tight controls, solid gameplay and stunning technical achievements like ray-traced graphics, full-screen animations & 3D hyperspace tunnel sequences.
Players controlled an upgradeable starship equipped with various weapons, missiles and shields. The playfield “wrapped”, so if anything went off-screen it reappeared on the opposite side.
Stardust featured five different worlds (all connected by 3D hyperspace tunnels) and 30 action-packed levels full of asteroids, enemies, and bosses bent on destruction.
At game’s end, the evil mutant penguin Professor Schaumund made his first-ever appearance (and subsequent escape), meaning he could (and did) return to wreak cosmic havoc in future Stardust titles!
Kuvat ja videot
Kuvakaappaukset
Pelaajien arvostelut
Ole ensimmäinen arvostelija
Kukaan ei ole vielä arvostellut peliä Stardust. Kerro muille, onko se pelaamisen arvoinen.
Arvioi esimerkiksi
- Ammuskelun tuntuma
- Kenttäsuunnittelu
- Viholliset
- Pelattavuus
- Grafiikka
- Ääni ja musiikki
- Hinta-laatu
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