Terminus
2000 · Vicarious Visions
- Julkaistu 27.6.2000
Kriitikot
Ei vielä arvioita
Pelaajat
Ei vielä arvioita
Pelipoletti
Ei vielä arvosteluja
ArvosteleArvostele ensimmäisenä
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Tietoa pelistä
Kuvaus englanniksi
Terminus is a space-flight role-playing/action computer game by Vicarious Visions. It was released in 2000 for Microsoft Windows, Linux, and Apple Macintosh. Terminus won awards in the 1999 Independent Games Festival for "Technical Excellence" and "Innovation in Audio".
Terminus is outstanding in its implementation of Newtonian laws of motion, which means that objects are subject to inertia. Once accelerated, they float indefinitely into one direction, unless again accelerated into a different direction. This makes steering quite complicated, but mirrors actual behaviour in free space.
In Story mode, the player chooses one of four careers (United Earth League military, Mars Consortium militia, Marauder Pirate Clan, mercenary) and follows Terminus's single-player storyline, set in the year 2197. In 2000, Terminus was unusual among RPGs in that the player's actions can affect the ending of the storyline. Failing a mission, for example, may lead to a different ending than would have occurred if the mission had succeeded. One unique feature of Terminus is the story would progress with or without the player. The player could begin the game in story mode, then go off and do something else and the story missions/battles would still take place, reaching an outcome depending on which side eventually wins.
Terminus is outstanding in its implementation of Newtonian laws of motion, which means that objects are subject to inertia. Once accelerated, they float indefinitely into one direction, unless again accelerated into a different direction. This makes steering quite complicated, but mirrors actual behaviour in free space.
In Story mode, the player chooses one of four careers (United Earth League military, Mars Consortium militia, Marauder Pirate Clan, mercenary) and follows Terminus's single-player storyline, set in the year 2197. In 2000, Terminus was unusual among RPGs in that the player's actions can affect the ending of the storyline. Failing a mission, for example, may lead to a different ending than would have occurred if the mission had succeeded. One unique feature of Terminus is the story would progress with or without the player. The player could begin the game in story mode, then go off and do something else and the story missions/battles would still take place, reaching an outcome depending on which side eventually wins.
Kuvat ja videot
Kuvakaappaukset
Pelaajien arvostelut
Ole ensimmäinen arvostelija
Kukaan ei ole vielä arvostellut peliä Terminus. Kerro muille, onko se pelaamisen arvoinen.
Arvioi esimerkiksi
- Tarina
- Hahmot
- Tunnelma
- Moninpeli
- Pelattavuus
- Grafiikka
- Ääni ja musiikki
- Hinta-laatu
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