Tietoa pelistä
Kuvaus englanniksi
Sub-minute runs, dodge pickpockets, race the sights!
I made a tiny time-attack game after seeing pickpocketing spike around tourist hotspots and wondered if that tension could work as a speedrun. Each run lasts seconds to a couple of minutes; the timer is your score. You sprint across crowded tourist maps to hit five random landmarks, dodge pickpockets that blend into the crowd, and invest coins in a small skill tree (including literally shouting at people to clear your path). Built for quick resets, routing, and shaving off seconds.
I made a tiny time-attack game after seeing pickpocketing spike around tourist hotspots and wondered if that tension could work as a speedrun. Each run lasts seconds to a couple of minutes; the timer is your score. You sprint across crowded tourist maps to hit five random landmarks, dodge pickpockets that blend into the crowd, and invest coins in a small skill tree (including literally shouting at people to clear your path). Built for quick resets, routing, and shaving off seconds.
Tarina
You're a tourist in some of the biggest touristic cities around the world, trying to visit some spots. There are however pickpockets hidden among the crowds trying to steal your coins! Visit all the random tourist attractions and that time you took is your score! Pickpockets steal coins and give you time penalties. Will this make you a better Tourist in Trouble?
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