Singapore-MIT GAMBIT Game Lab
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The Singapore-MIT GAMBIT Game Lab was a five-year research initiative, extended to six years, that addressed important challenges faced by the global digital game research community and industry, with a core focus on identifying and solving research problems using a multi-disciplinary approach that can be applied by Singapore's digital game industry. The Singapore-MIT GAMBIT Game Lab focuses on building collaborations between Singapore institutions of higher learning and several MIT departments to accomplish both research and development.
The Snowfield
2011
PC
Mac
browser
CarneyVale Showtime
2010
PC
X360
Android
Elude
2010
PC
Mac
Akrasia
2008
PC